Dungeon Synth sure has come a long way, especially over the last few years. Not only has it grown immensely in popularity but it has garnered a slew of new sub-genres in which artists can hone their craft to a setting more suitable for them. After all, the harsh tones of Medieval-themed synth music – typically meant to motivate and inspire bloodshed and battle as war rages on between ancient kingdoms or mythical creatures – is quite different from the tranquility of music that makes you feel all warm and snuggly inside. Now enter Moss Golem, the insidious new-ish project by Davey Sasahara created to be the antipode to one of Dungeon Synth’s most popular (and ever growing) sub-genre’s, Comfy Synth. Although releasing a debut EP in February called ‘The House That Granda Built’, the March release of ‘The Woods Of Galdura’ sees a full release of idiosyncratic Dungeon Synth tunes with menacing black metal vocals that are sure to turn heads and provide plenty of discomfort. Well, if that’s the case, then mission accomplished!
The perfect example of all of the aforementioned, is the lead off track, “I”. Beginning with the soothing textures of layered synths in an intimate setting to provide the feeling of relaxation and comfort, Moss Golem reels the listener in to a false world. After a few minutes, this cushy setting fades out into a moment of silence. Slowly, bizarre and jovial synths emerge with harsh, black metal vocals, defying the cozy setting depicted in the first half of the track. “II” continues the menacing escapade as a brief ambient moment is met with evil vocals and turbulent horn effects. Pounding bass pulses contribute to the heinous intonations as Moss Golem continue to push the boundaries of synth music. On “III”, grim synths pave the way to enlightenment, just to be decimated once again by bitter vocals. This time, the music is almost dirge-like, while the vocals are like a cry out of pain and suffering. The fantasy synth sounds of “IV” are abruptly cut short, as the bewildering vocals once again shine a darkening light and prove the mordancy of Moss Golem’s existence. The grandiose elements of “V” are persistent with the classic aspects of a cinematic black metal interlude that has stood the test of time. However, instead of leading into a blazing black metal riff, Moss Golem leads the listener down a path of mortifying Dungeon Synth like no other. The melodic keys on “VI” are memorable and picturesque of a harmonious time, however when the vocals start, oblivion sets in and a dark reality is soon realized. “VII” begins with a retro, synth wave vibe and is soon joined with elements of forest synth effects and of course, the harsh vocals. Rich piano textures and rigid cries begin the contingent track, “VIII”. Beautiful orchestrations are added about halfway through for a more euphonious effect. Track “IX” has to be my favorite on this album for several reason. First, I appreciate the industrial soundscapes in the beginning to show a different side of the Moss Golem sound. The synths are arranged in a canorous pattern that also makes this an enjoyable listen. Lastly, the Crypt Hop elements toward the end are insane! Not just in the beats, but also with the fact that the heavily distorted black metal rap, just feels so right. “X” is an excellent track as well, as it’s ironically fitting. It closes the album just as it started, calm and soothing, even after listening to nine tracks of exasperating Dungeon Synth.
Moss Golem have released two outstanding albums this year and both have succeeded in confronting the culture of desiring to have a title to fit into a certain category. ‘The Woods Of Galdura’ kills any trends previous built upon the Dungeon Synth genre and dares to be categorized in a single style. If you’re a fan of Dungeon Synth and Black Metal and are curious about the meshing of genres, then look no further than Moss Golem and the latest effort, ‘The Woods Of Galdura’. Click on the link below and download this exceptional album and support this innovative artist!
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