Mocking The Overuse Of Sub-genres, Moss Golem Defies Style Classification With The Perverse ‘The Woods Of Galdura’ Release

Dungeon Synth sure has come a long way, especially over the last few years. Not only has it grown immensely in popularity but it has garnered a slew of new sub-genres in which artists can hone their craft to a setting more suitable for them. After all, the harsh tones of Medieval-themed synth music – typically meant to motivate and inspire bloodshed and battle as war rages on between ancient kingdoms or mythical creatures – is quite different from the tranquility of music that makes you feel all warm and snuggly inside. Now enter Moss Golem, the insidious new-ish project by Davey Sasahara created to be the antipode to one of Dungeon Synth’s most popular (and ever growing) sub-genre’s, Comfy Synth. Although releasing a debut EP in February called ‘The House That Granda Built’, the March release of ‘The Woods Of Galdura’ sees a full release of idiosyncratic Dungeon Synth tunes with menacing black metal vocals that are sure to turn heads and provide plenty of discomfort. Well, if that’s the case, then mission accomplished!

The perfect example of all of the aforementioned, is the lead off track, “I”. Beginning with the soothing textures of layered synths in an intimate setting to provide the feeling of relaxation and comfort, Moss Golem reels the listener in to a false world. After a few minutes, this cushy setting fades out into a moment of silence. Slowly, bizarre and jovial synths emerge with harsh, black metal vocals, defying the cozy setting depicted in the first half of the track. “II” continues the menacing escapade as a brief ambient moment is met with evil vocals and turbulent horn effects. Pounding bass pulses contribute to the heinous intonations as Moss Golem continue to push the boundaries of synth music. On “III”, grim synths pave the way to enlightenment, just to be decimated once again by bitter vocals. This time, the music is almost dirge-like, while the vocals are like a cry out of pain and suffering. The fantasy synth sounds of “IV” are abruptly cut short, as the bewildering vocals once again shine a darkening light and prove the mordancy of Moss Golem’s existence. The grandiose elements of “V” are persistent with the classic aspects of a cinematic black metal interlude that has stood the test of time. However, instead of leading into a blazing black metal riff, Moss Golem leads the listener down a path of mortifying Dungeon Synth like no other. The melodic keys on “VI” are memorable and picturesque of a harmonious time, however when the vocals start, oblivion sets in and a dark reality is soon realized. “VII” begins with a retro, synth wave vibe and is soon joined with elements of forest synth effects and of course, the harsh vocals. Rich piano textures and rigid cries begin the contingent track, “VIII”. Beautiful orchestrations are added about halfway through for a more euphonious effect. Track “IX” has to be my favorite on this album for several reason. First, I appreciate the industrial soundscapes in the beginning to show a different side of the Moss Golem sound. The synths are arranged in a canorous pattern that also makes this an enjoyable listen. Lastly, the Crypt Hop elements toward the end are insane! Not just in the beats, but also with the fact that the heavily distorted black metal rap, just feels so right. “X” is an excellent track as well, as it’s ironically fitting. It closes the album just as it started, calm and soothing, even after listening to nine tracks of exasperating Dungeon Synth.

Moss Golem have released two outstanding albums this year and both have succeeded in confronting the culture of desiring to have a title to fit into a certain category. ‘The Woods Of Galdura’ kills any trends previous built upon the Dungeon Synth genre and dares to be categorized in a single style. If you’re a fan of Dungeon Synth and Black Metal and are curious about the meshing of genres, then look no further than Moss Golem and the latest effort, ‘The Woods Of Galdura’. Click on the link below and download this exceptional album and support this innovative artist!

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Links:

https://serpentsswordrecords.bandcamp.com/album/the-woods-of-galdura

Dark Ambient & Dungeon Synth Recordings To Enthrall You During The Global Pandemic Continuation

Back in March, I published a playlist of Dark Ambient & Dungeon Synth recordings to help tide you over during the shelter-in-place order. Well – here we are – almost two months later and not much has changed, with the exception of a lot of great music being released. So, whether or not you’re still stuck at home, or have the ability to venture out, please enjoy this personal playlist of Dark Ambient and Dungeon Synth recordings that have been keeping me entertained lately! This is all great stuff so please support these artist and download an album or two!

Dark Ambient Playlist:

https://melanohelios.bandcamp.com/album/the-psychonaut
https://cryochamber.bandcamp.com/album/eternal-drift
https://blackweald.bandcamp.com/album/leonov-2
https://noctilucant.bandcamp.com/album/the-autumnal-end-2
https://roberteggplant.bandcamp.com/album/earth-sinking-into-water

Dungeon Synth Playlist:

https://varkana.bandcamp.com/album/cosmic-terror
https://lordorots.bandcamp.com/album/latzineko-erresumaren-itzulera
https://namelessking.bandcamp.com/album/downfall-of-drangleic
https://wyrmlodge.bandcamp.com/album/the-short-but-touching-tale-of-slime-golem
https://serpentsswordrecords.bandcamp.com/album/perpetual-cruelty

Vociferous Soundscapes Reach New Heights on Avant-Garde Gem, ‘Ab Antiquo’ By Paolo Rocchi

Over the past few years, Dungeon Synth has taken off and sprouted into many wondrous directions. I stay amazed at the amount of influence it has created across so many platforms, and although it may branch off into regions that are far-fetched from the original idea, one can always tell it’s influence by the harrowing compositions that remain dark and uncanny. That definitely holds true for the masterful works of Paolo Rocchi, as he uses the Dungeon Synth foundation to create leading-edge experimental music. By combining eerie synthesizer tones and electric guitar manipulations, Paolo Rocchi conceives a sound of his own on debut recording, ‘Ab Antiquo’.

Self-titled lead off track, “Ab Antiquo”, submerges the listener in an endless dry desert with the blistering sun glaring down on a battered and dehydrated soul. As the high-pitched shrills of a synth fades in, layered electric guitar riffs soon take command and set the scene with a sense of glimmering light and emotional hope. There are touches of melody throughout that you just don’t want to end, and the fast picking toward the end of the track is the perfect climactic conclusion. “Etiam Periere Ruinae” begins with a distant rainstorm field recording, followed by a beautiful piano melody. A haunting synth tone peacefully drifts in to set a somber and atmospheric outlook. The music and the rain seem to get louder simultaneously, creating an emotional setting that may have a captivating outcome, but they both slowly fade off into the distance, leaving the notes of a piano to fill the impassioned void. “Lupus” is a short track filled with guitar manipulations and effects. Although, it seems as a simple interlude, it’s a relative track for this album and fits in perfectly. “In Fabula” is a creative synth wave piece with random sound bits that dart in and out of the main music pattern like a space ship dodging meteors in deep space. At times, the music gains and eases volume control as if someone is loosing consciousness during a violent cosmic flight. The overall sound has a classic science fiction feel to it, creating a nostalgic vibe throughout. “Ex Novo” begins with random high-pitched keyboard sounds that resembles an old style dial-up modem or fax line connection. In the background, theatrical intonations can be heard from time to time, adding a whole new dimension to this peculiar track. The final song on the album is “Codex Temporis” and it fades in just how the previous track ended. With added effects and demented reverberations, this is one disturbing effort. Modular frequencies bend at any given moment, as the persistent keys continue to provide frightening sounds.

Although ‘Ab Antiquo’ is just a short, sixteen minute outing, it’s much larger than it seems. The musical output is very obscure, yet grandiose and unpredictable, and because of that the listener will be enthralled during the entire listening experience. Although loosely based in the post-Dungeon Synth realm, this is full on experimentation full of bizarre twist and calming melodies. I’m very impressed by this album and highly recommend this for anyone that has no genre boundaries. Please show your support for this amazing new talent by downloading ‘Ab Antiquo’ from the link below.

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Links:

https://paolorocchi.bandcamp.com/album/ab-antiquo-2

‘Cosmic Terror’, Varkâna’s Lovecraftian Themed Third Album Is A Mind-Blowing Dungeon Synth Magnum Opus!

H.P. Lovecraft – the legendary author that wrote some of the most transcendent stories in the genres of weird fiction, cosmic horror, horror fiction, and science fiction – has inspired generations of entertainers and artists with his Cthulhu mythos (among others), that has allowed his name to live on for quite the foreseeable future. Unfortunately, Lovecraft’s legacy wasn’t cemented until after his death, as his writing craft and vision was virtually unknown and unchallenged and he died in hardship, unable to support himself by his penmanship along. That being said, his writing was well ahead of its time and influenced movies, music, games, fictional characters as well as occultism. Of the Lovecrafian musical output there has been throughout the years, one of the most impressive recordings is the latest album by Varkâna called ‘Cosmic Terror’. An hour long Lovecraft-themed masterpiece, ‘Cosmic Terror’ builds upon the grimness of dungeon synth and appends ritualistic undertones and synth wave elements to produce what may very well be one of the greatest albums of the year.

“From Beyond” wastes no time as the opening sounds are a conglomerate of haunting synth notes straight from the grave. As the eerie melodies prowl the audio waves, incandescent synths radiate a sense of dire oppression. Soon, blazing synth wave tones fill the atmosphere that radiate with pure madness. At around the three and a half minute mark, trance-like droning keyboard sway like the waves of a Dead Sea under a full moon. One final solo synth arrangement plays on to end this stellar track. Next up is “Space Lord”, my absolute favorite song on the album and possibly one of the best despondent sounding synth tracks ever written. Dismal keys play saddened notes while spacious synth leads create a dynamic atmosphere that is more gray than black. Multiple percussion sounds and retro synths begin to crowd the airwaves as the abundance of textures come together to form the perfect mix of dark tones and harmony. A little over halfway through the song, the music fades into a warm ambient composition that drones slowly with the same melody as the beginning of the track. “The Dream-Quest” has the sound of a dark anthem being played in a dimly lit room that is used for seances to conjure unruly spirits. Tribal-like drums set a deathly pace while the long winded keys continue their heinous ways. Toward the end, more traditional drums are introduced, as well as synth wave patterns that add a bit of light to the grimness. “Nyarlathotep” is my second favorite track on the album as it combines memorable synth melodies with extended keyboard notes that establish a baseline for this epic composition. This nine minute requiem is packed with moments of sheer bliss, specifically the final two minutes as the beautifully toned keyboard arrangement plays so well against the rhythm and drums. “Devourer Of Stars” continues the powerful combination of synth rhythms and leads with alluring drums and retro synth wave sounds. “Devourer Of Dreams” is another nine minute anthem that is full of somber annotations and dreamy textures, especially when the percussion kicks in. The standout part in the track starts at around the four minute mark, when an elegant piano arrangement is introduced and layered with the soothing, yet slightly sinister synth melody. “Ex Oblivione” is another elongated track that features baritone-sounding keys and abstract synth effects. Again, simple but elegant drums provide the perfect balance of synth and avant-garde music. The final track on the album is the title track, “Cosmic Terror”. After a short, stark intro, introspective melodies take over and lead right into a progressive drum beat. The part that ensues has a 70’s progressive/fusion sound to it and it fits in perfectly with the rest of the album.

Varkâna is turning out to be one of the most consistent artists in the dungeon synth genre. Last year, the very impressive ‘Ahrimanic Chambers’, made my list for Top 10 dungeon synth albums of 2019. As of this writing, there is a strong possibility that ‘Cosmic Terror’ will be my top pick for dungeon synth album of 2020. The songwriting is spectacular, the arrangements are unbelievable, and each and every track is extremely memorable and soon you’ll find yourself addicted and playing them over and over again. To have music of this high level paying tribute to the great H.P. Lovecraft, I would say that he would be extremely honored. I can not recommend ‘Cosmic Terror’ enough, so please show your support for this exhilarating artist and download this as soon as possible!

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Links:

https://varkana.bandcamp.com/album/cosmic-terror

Eyre Transmissions V: Interview With Dungeon Synth Mainstay, Erythrite Throne

If you’re a fan of Dungeon Synth, then you are well aware of the many talented artists that contribute a steady amount of music for our listening pleasure. One artist that I consider a linchpin of the community is none other than Erythrite Throne. Releasing some of the most consistent blackened Dungeon Synth there is, Erythrite Throne continues to challenge the listener in diving into a medieval world of dark imagery, vampires, and lust for malevolence. With a distinctive sound and style that is unmatched by any other artist, Erythrite Throne is constantly progressing and improving with each release. I recently had the pleasure of interviewing Erythrite Throne main man, Davey Sasahara, to talk about his Dungeon Synth endeavors, Serpents Sword Records and anything in between.

1. First of all, thanks for taking the time to respond to this interview. I have to ask, where do you find the time to write the massive amounts of music that you do? 

It’s pretty much the only thing I do with my free time haha. It’s something that I enjoy doing a lot so I write music as often as I can, I also have pretty bad ADHD, so this is something that helps me sit down and work on my concentration.

2. How many projects have you released music under?

Right now, I have 16 active projects, but I have a lot of projects I’ve stopped working on completely and there’s not much of a trace of them on the web. All together I’ve released music under maybe 30 or projects of varying musical styles.

3. When you are writing new music, do you go into it with a specific project in mind or do you improvise and let the music guide your path? 

I usually improvise everything and just feel it but there a few times that I sit down with the intention of making music for a specific project.

4. Take us back to before you started releasing Dungeon Synth. We’re you involved with music from other genres? 

I was! I was in a hardcore band as well as doing a few projects by myself. I was making some gothic electronic stuff, some vapourware, some trap. I like to experiment with music a lot. 

5. What influenced you to start writing Dungeon Synth? 

I’ve actually been making this type of music since around 2014, I just had no idea it was called Dungeon Synth, so I was just calling it gothic music haha. Actually, the first Voslaarum album Forgotten Vale is a compilation of stuff I made around 2014-2016, some of it is actually still on YouTube under a different name. 

6. I know this year you were slated to play live at the Northeast Dungeon Siege and due to the COVID-19 outbreak it was modified as an online festival (via Twitch). How was it preparing to play live online? 

It was good, it was my first time streaming so it took me a bit to figure it out, but I had a lot of help from my friends in the community and I think it turned out great. All those people put a lot into making NEDS happen and I appreciate them so much, it was a great time and I was honoured to play! 

7. I highly anticipated seeing your set and thoroughly enjoyed it. Did that inspire you to want to play more live gigs in the future? 

100%! I would like to play many more live shows in the future. 

8. It seems like Erythrite Throne is the “mothership” of all your projects. Is that the case? 

It absolutely is. I played around with a lot of other projects and musical styles before I landed here, it has a very special place in my heart.

9. Some of your earlier Erythrite Throne works contains a good bit of Black Metal (Instrumentation & vocals) whereas the more current material is mostly synth based. Was there a plan to make Erythrite Throne a more metal based project at some point? 

Erythrite Throne was always made to infuse Dungeon Synth and Black Metal, I never want to choose between the two because I love them both so much. Which direction I take an album really just depends on how I’m feeling in that moment.

10. One of my favorite projects of yours is Abholos. Although I can hear traces of Erythrite Throne in Abholos, the sound is more ethereal, and the texture is of a primitive nature. What influenced you to start this project? 

The first Abholos demo was actually supposed to be an Erythrite Throne album based on the work of Lovecraft, but it just felt different from Erythrite Throne, so I created Abholos which still has my kind of sound, but I try to make it it’s own entity.

11. Do you have more Abholos albums planned for this year? 

I absolutely do!

12. Another newer project that I absolutely love is Moss Golem. Initially “mislabeled” a Comfy Synth album, it’s actually like a synth-based black metal project. Did you create this project to defy the sub-genre stereotypes that seem to exist these days? 

I did. It was pretty much a fuck you to what you think something is or has to be called. MOSS GOLEM is a really important project to me..

13. One of your less talked about projects is Vokaron – which I think is an amazing project that leans toward the Crypt Hop genre. How did this project come about and do you plan to continue it? 

I actually made this album for my partner when he was recovering from surgery. He likes to sing so I made him this album to sing with well he was at home getting better with nothing else really to do. I do plan to drop at least one more Vokaron album!

14. Other than the projects that I’ve mentioned, what are some of the other ones that are near and dear to you, and why? 

I can’t really choose one honestly. All of them are important to me in one way or another and I try to put a lot into each one.

15. Tell us a little about Serpents Sword Records? 

I created Serpent’s Sword so I could have one spot for all my projects and tapes under one banner. I figured it was better than having 20 different Bandcamp pages.

16. Other than physical cassette releases, are there any plans to expand the merchandise (t-shirts, patches, stickers, hats, etc.) store for Serpents Swords Records? 

Absolutely. I’ve already had patches done for Erythrite Throne, but I’d love to get shirts and stickers done for that and a few of the other projects on Serpent’s Sword.

17. Have you toyed with the idea of releasing other artists material on Serpents Sword Records?

I have and I actually will be releasing some other artists music in the near future starting with a very special release for a good friend of mine! More info will come soon for that.

18. I really appreciate you taking the time to answer these questions, as well all of your contributions to the Dungeon Synth community. Do you have any final thought you’d like to share with anyone reading this? 

I appreciate you taking the time to interview me and listen to my music; it really means a lot to me! I want to thank all the amazing friends I’ve made in the Dungeon Synth community and all the people who listen to and support my music, it really means more to me than I can describe. I’m excited to continue working on music for you all!

Links:

https://serpentsswordrecords.bandcamp.com

https://erythritethrone.bandcamp.com/music

https://www.facebook.com/serpentssword/

Two Obscure – Yet Groundbreaking – Genres Collide On The Unfathomable ‘Crypt Hop Compilations I’

Who would have ever thought that two musical genres at the farthest ends of the sonic spectrum could provide so much listening pleasure when combined? Well, quite a few obviously, because it’s definitely a thing. Crypt Hop was born out of the enigma known as Dungeon Synth and the ambiguities of Memphis style hip hop from the early 90’s. If you’ve not heard artist from that genre such as Manson Family, Gangsta Pat and Three 6 Mafia (among others), you’re missing out on some of the early, most innovative artists from the Memphis Horrorcore genre. If you strip away the gangsta rap, hip hop beats and underlying samples, you’ll actually hear an early 90’s rendition of Dungeon Synth, that typically features lo-fi production and the structural hissing of vinyl and cassette tapes. Fast forward to 2020 and we have the Dungeon Synth-led ‘Crypt Hop Compilations I’, which features thirteen daring tracks from various artist that intend to leave their mark not only in the Dungeon, but also in the Crypt!

The track that begins this morose phenomenon is “Poltergeist Manifestation At Midnight Cemetery” by Kravtun. Ghastly lo-fi synths compete against background static before a stunning hip hop beat immerses to synchronize everything. A swift breakdown in the middle with layered synths before the massive beats and bass tone reignites to finish out the track. “Astrals” by Leneaux has the warm sounds of fantasy synth that is soon accompanied by smooth drum & bass with a constant clap track. The background organ tones throughout add a nice texture to the track. “The Horla” by The Spirit Of Luvenium begins with a traditional Dungeon Synth sound then is bombastically merged with a mid-paced trap beat that is right on point. “Unterwelt Pt. 1” by Orcaluv is more of a hip hop track, as it features some grime style rap but the music is undeniably cemented in Dungeon Synth. “Tenebris Et Spiritus” by Lurk starts with droning synth notes that tip the creepiness scale. Barbaric percussions are interlaced to give a big, theatrical sound as layers of instrumentation continue to build. As soon as it reaches that “wait for it” moment, narrative samples take over, leading the anticipation, then it happens – slow, doom-like hip hop beats explode onto the track for the final minute. “Towers Of Time” by Moon Druid is truly unique in that it features an early 80’s style hip hop beat and clean sounding synth tone. Soon in, it changes to a more modern sound with a lush atmosphere. The track then morphs back into its original beat to close out the track. “On The Darkest Occurrence That Has Ever Happened By Right Of My Own Hand” by Pharanick is a straight up horrorcore rap track with eerie backing music and with medieval rapping about wizards and daggers, what can go wrong? “Windy Night (Crypt Hop Remix)” by Francis Robert is another superb fantasy/forest synth-based track with manic hip hop beats and throbbing bass lines. “From The Ashes Of Bael’s Kingdom” by Erythrite Throne is my favorite on this compilation. The multi-layered synth work is amazing and the quality Of Dungeon Synth in this one track is unmatched. Not only is the production spot-on, but the beats are amazing as they consistently ebb and flow with the tempo change of the music. “His Crimes Against The Realm” by Poodle Knight is another amazing track as it has multiple genre influences. Not only hip hop and Dungeon Synth, but I also hear influences of early synthwave on this track and it fits in perfectly. “Skull Bong” by Resinator begins with ambient undertones, Tibetan bowl sounds, and narrative samples before introducing a dark dub beat and discordant sound effects that are reminiscent of early-90’s pioneering electronic experimental artist, Scorn. “Noblesnatch” by Were-Panther is one of the most unique tracks on this compilation as it features medieval times centered rapping, 8-bit sound effects, chorus breakdowns, and a whirlwind of strange instruments. However, as weird as it is, it’s also a highly addictive listen and probably my second favorite track on the album. The final track, “Belabored With Mysteries” by DJ 行者, is a three and a half minute trip hop, psychedelic adventure that properly closes out this astonishing compilation.

What more is there to say? This compilation album is pure fire! The artists selected for this project have a gift for fusing two seemingly incompatible genres of music and making it sound like a band of gangsta’s should be raiding a castle with 9mm’s instead of swords. At any rate, this compilation is an incredible body of work in which these artists should all be proud to be a part of. If this is any indication of what’s to come, then I can’t wait for what the future has in store for Crypt Hop! Show your support for these artists and download this album from the link below.

Please Like/Follow my blog so that you’ll get first hand updates every time I post a review. Thanks for visiting the Dungeon!!

Links:

https://crypthopcompilations.bandcamp.com/releases

Shelter-In-Place Dark Ambient & Dungeon Synth Playlist

We are living in dark times and whether we like it or not, we are witnessing a historical occasion that is effecting the whole world. Although many people still have to work, legions of the worlds population are under a strict shelter-in-place order. Not to make light of the situation, but what better time is there to check out some awesome artists that you may have never heard of before, or to revisit some newer albums that stand out amongst the others. These are some of my (current) favorite albums to listen to and I’m sharing them with you as a recommendation. Check out and support these amazing artists (and labels).

Recommended in Dark Ambient:

https://hiemalambient.bandcamp.com/album/vacant
https://scottlawlor.bandcamp.com/album/badseed
https://cycliclaw.bandcamp.com/album/the-outside
https://cryochamber.bandcamp.com/album/shortwave-ruins
https://cryochamber.bandcamp.com/album/dystopian-gate
https://cycliclaw.bandcamp.com/album/scenes-from-the-sublime

Recommended In Dungeon Synth (and beyond):

https://borg.bandcamp.com/album/woodland
https://serpentsswordrecords.bandcamp.com/album/the-woods-of-galdura
https://crypthopcompilations.bandcamp.com/releases
https://jenntaiga.bandcamp.com/album/plight
https://coniferousmyst.bandcamp.com/album/queen-of-the-timberline-realms
https://criptadel.bandcamp.com/album/the-goblin-market

Varkâna Sets Loose The Spirit Of Darkness And Evil On Valiant Sophomore Album, ‘Ahrimanic Chamber’

In the ancient Persian religion of Zoroastrianism, there were twin spirits that ruled over good and evil. The spirit called Spenta Mainyu was known as the deity of truth, light and all living things, while Angra Mainyu was the evil spirit of deception and death. For thousands of years, these twin spirits fought on the earthly battleground for supremacy and ultimately Angra Mainyu morphed into the entity known as Ahriman. It is at this point where the demonic being became its most horrific form. On Varkâna’s latest album, ‘Ahrimanic Chamber’, sounds of cold and sovereign dungeon synth prevail and display an intense scene of epic bloodshed. Like a doomed enclosure full of impious pariahs, Varkâna makes use of intense keyboard tones, droning ambient textures, live drums and layered frightening resonance to produce moments of dreadful unforgettableness. These nine anthems dig deep into the soul and imagination of the listener and describe the incantations of the dark spirt that once was the Ahriman.

The albums first track, “A Graveyard Under Snow”, sets a very calming, atmospheric mood with its opulent keyboard drones and hazy dungeon-esque melodies. The underlying percussion softly beats a rhythmic pattern as if warriors are slowly marching to an ill-fated battlefield. “Ahrimanic Enlightenment” approaches with a lush synthesizer arrangement that provokes a supernatural mood in ethereal environment. Suddenly, harsher keyboard tones kick in as if providing the audial description to a death scene in a fantasy movie. As the song reaches its climax, dark ambient tones pave the way as if the final onslaught has left everyone lifeless. “Into The Chambers Of Ahriman I Walk” features a great drum track that is supplemented by a beautiful piano provision. This could very well be a perfect intro piece to a symphonic black metal song. However, halfway through the track, it morphs into a peaceful ambient interlude as if the protagonist in the story is anticipating the unexpected as he finally reaches the doorway of the chamber. The music then crescendo’s back into high gear and closes the song out just the way it started. “Lugubrious Ruins” start with droning, dungeon synthesized riffs and continues throughout the whole song with spots of higher pitched keyboards to add layers of dreariness to this already gloomy track. Since this one combines both elements of dungeon synth and dark ambient, it’s probably my favorite and most played song on the album. “Mist” has more of a fantasy/forest synth influence and is predominantly lighter in tone that most of the other tracks. However, it effectively sparks imaginative tales between Angra Mainyu and Spenta Mainyu as their endless battle to provoke good over evil (and Vice versa) rages on. “Old Man’s Tale” succeeds in puts the album back on track in a darker setting with off-kilter piano parts, steady tribal drum beats, and ghostly, droning pads to create a feeling of emptiness. Toward the end of the track, an elegant acoustic guitar riff is introduced and puts the overall sound of this track in another worldly dimension. “Rapture” is another radiant track that combines elements of dark ambient and retro wave sounds of 80’s horror cinema soundtracks. “Spirituality Deformed” has that traditional dungeon synth sound but with added elements of live drums and an unforgettable melody that seems to intensify until the last note of the song is played. The final track, “The Night Of The Hunter” continues down the path as the previous song, as the Ahriman bestows his evil legacy on his legions of followers and it’s chambers become the spiritual battleground for which good has no chance of survival. This track contains energetic keyboard arrangements, a bombastic drum track and ends with a droning tone that signifies the supreme reign of the Angra Mainyu.

Varkâna has auspiciously created a conceptual dungeon synth masterpiece based on the ancient Persian spirit of darkness and evil. The music does an excellent job of providing a soundtrack to this resounding storyline and crosses into dark ambient and even 80’s retro wave cinematic score. With a good balance of both light and darker sounding tunes, ‘Ahrimanic Chamber’ is an excellent dungeon synth album. I highly recommend Varkâna for fans of both dungeon synth and dark ambient so please show your support by downloading this amazing album at the link below.

Please Like/Follow my blog so that you’ll get first hand updates every time I post a review. Thanks for visiting the Dungeon!!

Link:

https://varkana.bandcamp.com/album/ahrimanic-chambers

Count Shirintsu Deliver Two Powerful Mixes of Ancient Orient Inspired Dungeon Synth on ‘Welcome Home, Count Shirintsu’

Imagine being a noble king, in charge of a great kingdom where everyone prospers and respects your loyalty and commitment to the common people. Well, almost everyone. A small group of rebellious outcasts decided to thwart the king of his throne and forced him into complete exile. After a very ceremonious – but fabricated – funeral, the kingdom fell under new rule. However, a loyalist of the king realized the betrayal and set out to find the exiled king to help him exact vengeance and regain the kingdom that was wrongfully taken from him. Welcome to the world of Count Shirintsu and prepare to be bedazzled on the debut album, ‘Welcome Home, Count Shirintsu’, that tells the tale of his courageous, yet vengeful homecoming. To provide multiple musical perspectives of this wondrous adventure, a Dark Mix was released in June and then a Light Mix was released in August. I will examine both of these releases and prepare a viewpoint on how they relate to Count Shirintsu’s monumental homecoming.

The first of the two mix albums that were released was the Dark Mix, and the album opener, “Welcome Home, Count Shirintsu” starts with a ceremonious ambient tone with howling winds in the background. As additional keys crescendo in the mix, oriental style patterns are revealed before a short video game audio sequence is brought into the mix, adding an extra touch of creativity. Samples of samurai-like battle cries can be heard throughout, as Count Shirintsu himself, prepares for battle to reclaim his kingdom. “Fire Of Thinking” starts with a fiery field recording, layered with a haunting keyboard melody that signifies the dawn of battle. As this calm-before-the-storm piece reaches a close, Count Shirintsu is ready and motivated to finally lead his people once again. “Kyoden” is a track named after the loyal friend that learned of the evil wrong doings of Count Shirintsu, tracked him down and helped him on his quest for retribution. Although a short track, it serves as an introduction to this essential character to the story and contains some evening time field recordings with a short keyboard piece blended in. “Akashiga Castle” is a more traditional Dungeon Synth style recording with some excellent, stand-out arrangements embedded in the middle. I imagine it’s night time and Count Shirintsu and Kyoden have now entered the kingdom and have plans to overtake the castle and the cruel occupants that inhabit it. “Exile” begins with a grim ambient tone and is soon followed by an eerie keyboard provision, where the tone fades in and out with the pre-adjusted volume. Count Shirintsu is now recollecting the past where he was wrongfully exiled and it provides much motivation to continue his mission of restoring newfound peace throughout the kingdom, one again being under his rule. The final track on the album, “Restoration” can be summed up as the soundtrack for the impending battle to oust the wrongdoers of the kingdom. A simple drum track provides a smooth pace for this picturesque traditional Dungeon Synth track as Count Shirintsu once again takes the throne of his kingdom. The final few minutes of the track provide a beautiful ambient soundscape that resembles peace throughout the commonwealth.

For the Light Mix of the album, we have the same great story and the same excellent songs but some of the keyboard parts throughout the album have been brought to the light (sort of speak), by enriching the sound and providing an extra layer of energy to enhance the sound quality. This is most noticeable on songs such as “Fire Of Thinking”, “Kyoden” and “Akashiga Castle”. That’s not to say that every track hasn’t benefitted from the updated sound edit, but these are the most distinct as far as the value of production is concerned.

‘Welcome Home, Count Shirintsu’ (both mixes) is a grandiose album full of audio surprises that range from tradition and modern dungeon synth to ambient soundscapes, enriched with a plethora of sounds – including 8-bit video game jingles. This album also has a wonderful storyline that I hope will continue on proceeding albums. Show your support for Count Shirintsu and download one of these (or both) amazing albums at the link below.

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Link:

https://countshirintsu.bandcamp.com/

Eyre Transmissions I: Interview with Eldest Gate Records recording artist, Wayfarer

It’s been quite the year for Eldest Gate Records. They’ve released multiple, exemplary albums by Wayfarer & Inoriand and have launched their publishing company, Eldest Gate Books. Earlier this month, they swiftly commenced book sales by releasing ‘Three Eerie Tales Of Vampires’, the first volume of the Bibliotheca Obscuris series. Here at The Dungeon In Deep Space, I’ve had the pleasure of reviewing recent albums by Wayfarer and Inoriand and both are absolute forerunners in the Dungeon Synth genre! With the brand new release of ‘Misty Morning’ by Wayfarer, I’ve had the honor of communicating with the man behind the project to catch insight of the driving force behind this and his many other projects, including the brilliant startup of Eldest Gate Books.

1. First of all, thank you very much for the interview opportunity and for also being the first interview session on The Dungeon In Deep Space site. Wayfarer has been quite busy this year with releasing three brilliant recordings on Eldest Gates Records. What influences you to record such beguiling material?

First, I thank you, for the opportunity! I think it can be said, that I am a newcomer to the DS revival scene, but that doesn’t mean that I have only recently discovered the genre. Back in the early 2000s my friend and I were big fans of such music as Mortiis or his numerous side-projects, the prison albums of ‪Varg Vikernes or his mystical synth tracks on ‪Burzum albums, such as Rundgang Um Die Tranzendentale Säule Der Singularität or Tomhet. We have recorded our own materials in this style and shared it with each other and was very proud of them! But never knew anybody else, who were into this kind of music. We didn’t even have a name for the genre, so we called it “you-know-that-burzumish-dark-ambient-stuff”. And then one day, years later, I happened to find a blog on the Internet, found the name Dungeon Synth and then the Facebook group and suddenly I saw that we are not alone with our love for this kind of music! Here I found many great artists who influenced me, but the one I remember the most from the beginning was Ancient Boreal Forest. Also, I was a big-time RPG enthusiast all my life, mostly a DM as I’m kind of a creator type. And reading, of course, many-many books since I learned how to read! Fantasy, horror, classics, etc. Those things together, mixed with my passion for experimenting become what is Wayfarer today (or my many side-projects).

2. In my recent review of the ‘Ata Amutar’ release, I’ve described the overall texture of your music as “icy cold Dungeon Synth”. Do you feel that is a fair assessment? Also, did you intentionally set out for Wayfarer to become this dark entity in the Dungeon Synth community?

Yes, I think that’s a good description. I tend to see the beauty in darker things. Being dark, melancholic, occasionally atonal or dissonant makes a good way for me to get those listeners more involved, who are interested in this kind of experience. Also, I think the less receptacle the music for the first listening, the more it makes the listener think about it. Dungeon Synth is a great genre because every artist can find themselves in it some ways. Some artists are looking for that medieval feeling, some of them are more fantasy oriented. For me, it’s all about the atmosphere, world-building and to bring the listener into this world and let them make up their own stories in it while they listen to the music.

3. Typically, DS songs are short and to the point, whereas Wayfarer songs tend to be long. For me, this is an advantage for the listener as it challenges the imagination for what story each track may entail. Do you have a particular mindset prior to recording Wayfarer songs or are they improvised?

Most of the time both. Sometimes I start with something improvised and build the track from there, other times it’s the other way around. Improvisation is fun and lets you set your mind free. I also love long tracks that take the listener on a journey and I make music that I would like to listen to. I consider Wayfarer tracks as a kind of landscape painting with sounds. I don’t want to tell a story with them, that’s up to the listener’s imagination.

4. ‘Misty Morning’ is such a calming album title but the music is bleak and dark. What is your own story behind this recording? 

I wouldn’t consider it dark, maybe a bit melancholic. Being alone and focusing your thoughts inwards to your self is what I think this album is about. But for someone else, I think it can be a dark tone. I like to believe that it’s not the music that creates the emotions it’s just the medium that brings them to the surface. If that’s true, then something dark and unnerving for someone in a certain moment can be calming or meditative for someone else or even the same person when in another mindset.

5. What can you tell me about your recording studio and the equipment that you use?

I may be unpopular with this, but I have to admit that I use VSTs nearly all of the time. It’s a budget issue on one hand, but VSTs also make me able to experiment with nearly any kind of sounds or tones.

6. For your VST’s, do you have any favorite plugins that you use on a regular basis?

I try out many VSTs and always looking for something new and interesting, but there are a few that I use in nearly all of my projects. One of them is SQ8L, which is modeled after Ensoniq’s ‪SQ80 and it is a wonderful plugin to use! It’s the basis of the characteristic sound of Inoriand, but I use it on nearly all of my albums. The other one I’d like to mention is Dexed, modeled on the Yamaha DX7. It is a real monster! I use it all the time, especially for Wayfarer.

7. Do you also do any field recordings for your albums?

Sometimes I use field recordings, but no, I do not record them myself, I use royalty-free resources from the web.

8. I’d like to shift topics and talk about some of the other projects you are involved in, specifically Eallnulf and Abyssu. These projects are very experimental, yet very relevant to the DS scene, how hard/easy is it to maintain the balance between Wayfarer and your projects that have harsher tones?

It’s easier than you think! As I said, I love experimenting and sometimes these materials are such different from the tone of my main projects that I just start up a new one. I love to keep my stuff somewhat coherent.

9. Do you plan to release any more albums under those pseudonyms?

Maybe. They are not finished officially.

10. Do you have any other projects that you record under?

Yes, some of them are well-kept secrets, while others are known in the community, like Inoriand, La Morte Amoureuse or Zungarak.

11. I suspected that you were behind the Inoriand project just wasn’t quite sure. I also reviewed ‘Silence’ earlier for my site and must say – for me – it’s my DS album of the year. Since you do a lot of improvisations, at what point do you realize, this is a Wayfarer project or an Inoriand project (or some other)?

Wow, thanks! Usually when I start composing I already have an idea in my mind and that already connects the music to one of my projects. Improvisation doesn’t mean being completely random, but letting your creativity wander freely within a certain set of boundaries. Be it a theme, a scale, an emotion, a leitmotif etc., these rules separate improvisation from pure chaos! But I have to admit sometimes things go out of hands or take unexpected turns. That’s the point, where new projects are born.

12. Recently, Eldest Gate Records has ventured into the realm of book publishing and has established Eldest Gate Books. Can you talk a little bit about the decision to add books to the Eldest Gate media market?

As I wrote in the foreword to the book and also mentioned it earlier, we are avid fans of reading. Publishing a book ourselves is a long-time dream come true. We started working on it at the beginning of this year and took a lot of time to get everything together, as we aren’t experienced in the field and had to learn many things, because – as with everything else Eldest Gate produces – we wanted to do ourselves everything we are capable of. Learning about publishing, typesetting, cover design, printing services, copyright law etc. was a long journey, but a real fun all the way!

13. I already love the direction of Victorian Era vampire tales for the first book offering. Do you already have an idea of future releases?

We have a whole series planned out; the Bibliotheca Obscuris and we are already working on the next volume. I hope that people will love these books. We wanted something that isn’t only enjoyable to read, but also a joy to take into your hands or show-off to others, something that is collectable and looks really great when put on the bookshelf. In the future there may be other series, maybe a fantasy-themed, we will see!

14. Will Eldest Gate books be open to providing publishing opportunities for up-and-coming authors in this genre?

I hope so, in the future! We achieved to learn a lot in the past few months about publishing, but there’s still more we need to get through. But there are many creative and talented members of this community and if somebody reaches out to us to publish his or her novel or to help with self-publishing, we would be more than happy to help.

15. Is the idea to stick with physical books or is there a possibility of providing e-books for the Eldest Gate book catalogue in the future?

E-books are cool, but we wanted a real, physical book, that you can hold in your hand. For this series, we aren’t planning e-books, mainly because these stories are in the public domain and already available on the Internet. But if we happen to publish an original work someday, there will definitely be an e-book edition!

16. I really appreciate your time for this interview opportunity; do you have any final words for your fans in the DS community?

The only thing I can think of is “Thank you, all!”. This community is incredible.

Links:

https://eldestgaterecords.bandcamp.com

https://www.eldestgatebooks.com

https://www.facebook.com/eldestgaterecords/

Bonus Content:

The Wayfarer wants you to enjoy his latest release, ‘Misty Morning’ so please redeem one of these download codes @ https://eldestgaterecords.bandcamp.com/yum

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